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DARK ELVES

The Dark Elves are the evil kin of the High Elves. They are masters of dark sorcery and arguably the cruellest race in the Warhammer World. Long ago they embraced the Dark Gods of Chaos and followed the path into darkness. From their black realm of Naggaroth, they send Dark Elf Warriors, Sorcerers and Assassins forth to spread their poisonous doctrines across the Warhammer World.


DARK ELF SLAVE MASTER

A Slave Master is in charge of leading the slaves of the Dark Elves into battle. He is an expert with his whip, and if the slaves do not perform adequately, a Slave Master will kill them where they stand.

Dark Elf Slave Master

Slave

Wounds

5

3

Move

5

3

Weapon Skill

4

2

Ballistic Skill

2+

6+

Strength

4

2

Toughness

3 (4)

3

Armour

1

-

Initiative

5

3

Attacks

1

1

Damage

1D6

1D6

Gold

90

20

ENEMY'S WS

1

2

3

4

5

6

7

8

9

10

Dark Elf Slave Master

2

3

3

4

4

4

4

4

5

5

Slave

3

4

4

4

5

5

6

6

6

6

Dark Elf Slave Master

Armed with Whip (Fight in Ranks); Hate Elves; Slave Master.

Slave

Break.

Slave Master

The Slave Master uses his whip to keep his slaves in line. When encountered, he will be accompanied by a number of slaves as indicated in the Monster Tables. These slaves are placed before the Slave Master. Dark Elf Slave Masters are very harsh on their slaves, and if one does not perform to their satisfaction, the Slave Master will whip him to death as a lesson to all the other slaves. To represent this, if a Slave fails to hit a Warrior the Slave Master will strike him down if he is within range. Remove the Slave model from the board - the Warriors do not get any Gold from it at all. If the Slaves break, the Slave Master will pursue them and slaughter them all - remove all the models from the board - no Treasure Card is received for the battle, although Gold is still received for anyone the Warriors have killed.


DARK ELF WARRIORS

Dark Elf Warriors are cruel and fierce fighters. Like all Elves, Dark Elves are lithe and sinuous, with strong muscles and reactions every bit as quick as their agile minds.

Dark Elf Warrior

Dark Elf Champion

Dark Elf Hero

Dark Elf Lord

Wounds

6

14

25

34

Move

5

5

5

5

Weapon Skill

4

5

6

7

Ballistic Skill

3+

2+

1+

A

Strength

3

4

4

4

Toughness

3 (4)

3 (5)

4 (8)

4 (8)

Armour

1

2

4

4

Initiative

6

7

8

9

Attacks

1

2

3

4

Damage

1D6

2D6

2D6

3D6

Gold

100

480

1040

1600

ENEMY'S WS

1

2

3

4

5

6

7

8

9

10

Dark Elf Warrior

2

3

3

4

4

4

4

4

5

5

Dark Elf Champion

2

2

3

3

4

4

4

4

4

4

Dark Elf Hero

2

2

3

3

3

4

4

4

4

4

Dark Elf Lord

2

2

2

3

3

3

4

4

4

4

Dark Elf Warrior

Armed with [1-2] Crossbows (Str 4), [3-4] Spears (Fight in Ranks) or [5-6] Swords; Dodge 6+; Hate Elves.

Dark Elf Champion

Dodge 6+; Hate Elves; Magic Weapon.

Dark Elf Hero

Dodge 4+; Hate Elves; Magic Armour; Magic Resistance 5+; Magic Weapon.

Dark Elf Lord

Dodge 4+; Hate Elves; Magic Armour; Magic Item x 2; Magic Resistance 5+; Magic Weapon.


DARK RIDER

Dark Riders are expert horsemen and are deadly shots with their crossbows. They ride strong, dark steeds with red glowing eyes. When attacking, they fire off a volley of arrows and then retreat, relying on the speed of their Dark Steeds to outrun any pursuers.

Dark Rider

Dark Steed

Wounds

6

8

Move

5

9

Weapon Skill

4

3

Ballistic Skill

3+

-

Strength

3

3

Toughness

3

3

Armour

-

-

Initiative

6

4

Attacks

1

1

Damage

1D6

1D6

Gold

100

90

ENEMY'S WS

1

2

3

4

5

6

7

8

9

10

Dark Rider

2

3

3

4

4

4

4

4

5

5

Dark Steed

2

3

4

4

4

4

5

5

5

6

Dark Rider

Fire and Flee; Hate Elves.

Dark Steed

-

Fire and Flee

Dark Riders on Dark Steeds are missile troops and are placed as such. At the beginning of the Monsters’ Phase if a Dark Rider is adjacent to a Warrior, he will fire his Crossbow. Distribute any hits from Dark Riders amongst the Warriors as normal. The Dark Rider will then attempt to flee from the battle. Move the Dark Rider away from the combat. Note that this is the only time in the game that a Monster may attack before moving. Dark Riders will not move so that they cannot see the Warriors and thus be unable to fire at them during their turn. If a Dark Steed is killed, a Dark Rider will attack as normal.


DARK STEED

Dark Steeds are pure black horses with evil tempers and glowing red eyes.

Dark Steed

Wounds

8

Move

9

Weapon Skill

3

Ballistic Skill

-

Strength

3

Toughness

3

Armour

-

Initiative

4

Attacks

1

Damage

1D6

Gold

90

ENEMY'S WS

1

2

3

4

5

6

7

8

9

10

Dark Steed

2

3

4

4

4

4

5

5

5

6

Dark Steed

-

Dark Steeds can be ridden by any Dark Elf Warriors, Dark Elf Sorcerers, Dark Elf Sorcereress’ or Dark Riders.

Dark Steeds will always be encountered with a rider.


SHADES

Shades are a silent and deadly brotherhood of warriors. They live apart from the rest of Dark Elf society, waging an endless war against the enemies of Malekith, the Witch King. Shades make excellent scouts and infiltrators, as none are more adept at the art of infiltration and reconnaissance.

Shade

Bloodshade

Wounds

6

12

Move

5

5

Weapon Skill

4

5

Ballistic Skill

3+

2+

Strength

3

3

Toughness

3

3

Armour

-

-

Initiative

5

5

Attacks

1

1

Damage

1D6

1D6

Gold

140

220

ENEMY'S WS

1

2

3

4

5

6

7

8

9

10

Shade

2

3

3

4

4

4

4

4

5

5

Bloodshade

2

3

3

4

4

4

4

4

5

5

Shade

Armed with Crossbow (Str 4); Dodge 6+; Hate Elves; Never Pinned.

BloodsShade

Armed with Crossbow (Str 4); Dodge 5+; Hate Elves; Never Pinned.


WITCH ELVES

Witch Elves are wedded to Khaine, the God of Murder in midnight sacrifices of blood and magic. Witch Elves are the most cruel, evil and savage of all Dark Elves. They do not carry shields, caring nothing for their own protection, and are armed with sharp swords and long knives.

Witch Elf

Witch Elf Champion

Witch Elf Heroine

Hag Queen

Wounds

11

13

17

20

Move

5

5

5

5

Weapon Skill

4

5

6

7

Ballistic Skill

3+

2+

1+

A

Strength

3

4

4

4

Toughness

3

3

4

4

Armour

-

-

-

-

Initiative

6

7

8

9

Attacks

1

2

3

4

Damage

1D6

1D6

1D6

2D6

Gold

140

600

900

1300

ENEMY'S WS

1

2

3

4

5

6

7

8

9

10

Witch Elf

2

3

3

4

4

4

4

4

5

5

Witch Elf Champion

2

2

3

3

4

4

4

4

4

4

Witch Elf Heroine

2

2

3

3

3

4

4

4

4

4

Hag Queen

2

2

2

3

3

3

4

4

4

4

Witch Elf

Frenzy 4+; Hate Elves.

Witch Elf Champion

Frenzy 3+; Hate Elves.

Witch Elf Heroine

Frenzy 2+; Hate Elves.

Hag Queen

Frenzy 2+; Hate Elves; Poison Attack.


BLACK ARK CORSAIRS

Expert weapon masters, the Black Ark Corsairs specialise in the use of light weapons that will not get in the way of the wild and disorganised combats they are required to fight. They wear no armour, but wear special cloaks made from the scales of Sea Dragons.

Black Ark Corsair

Black Ark Reaper

Wounds

6

16

Move

5

5

Weapon Skill

4

5

Ballistic Skill

3+

3+

Strength

3

4

Toughness

3

3

Armour

-

-

Initiative

6

6

Attacks

1

2

Damage

1D6

1D6

Gold

150

320

ENEMY'S WS

1

2

3

4

5

6

7

8

9

10

Black Ark Corsair

2

3

3

4

4

4

4

4

5

5

Black Ark Reaper

2

3

3

4

4

4

4

4

5

5

Black Ark Corsair

Dodge 6+; Dragon Cloaks; Hate Elves.

Black Ark Reaper

Dodge 5+; Dragon Cloaks; Hate Elves.

Dragon Cloaks

The Dragon Cloaks are made from Sea Dragon scales and are very tough. To represent this, when rolling for damage against the Black Ark Corsair, ignore any dice that score a 1 or a 2.


DARK ELF BEASTMASTER

Dark Elf Beastmasters are Dark Elf Warriors who control a pack of snarling Chaos Hounds or Warhounds in combat, directing them towards the Warriors using whips.

Dark Elf Beastmaster

Warhound

Chaos Hound

War Hydra

Wounds

15

6

8

70

Move

5

5

6

6

Weapon Skill

5

4

4

3

Ballistic Skill

2+

-

-

-

Strength

4

3

4

5

Toughness

3 (5)

3

4 (6)

6 (9)

Armour

2

-

2

3

Initiative

7

6

4

3

Attacks

2

1

2

6

Damage

1D6

1D6

1D6

4D6

Gold

150

130

160

2400

ENEMY'S WS

1

2

3

4

5

6

7

8

9

10

Dark Elf Beastmaster

2

2

2

3

3

3

4

4

4

4

Warhound

2

3

3

4

4

4

4

4

5

5

Chaos Hound

2

3

3

4

4

4

4

4

5

5

War Hydra

2

3

4

4

4

4

5

5

5

6

Dark Elf Beastmaster

Armed with Crossbow (Str 5); Beast Handler (Dark Elf); Hate Elves.

Warhound

Ambush 5+; Gang Up.

Chaos Hound

Ambush 5+; Gang Up.

War Hydra

Breathe Fire 4 (Ambush A); Ignore Blows 5+; Ignore Pain 7; Large Monster; Magic Resistance 5+; Never Pinned; Terror 11.

Beast Handler (Dark Elf)

Dark Elf Beastmasters control a pack of beasts in combat, directing them towards the Warriors using whips. The composition of the Beastmaster's pack will be indicated on the Monster Table. When placing the Beastmaster on the board, the beasts are always placed first. While the Beastmaster is on the same board section as them, Monsters that he controls can reroll their first Attack that misses each turn, although they must keep the result of the second roll.


NAGGAROTH BLACK GUARDS

The Black Guard are the fiercest and most vicious fighters in Naggaroth. They are renowned among the Dark Elves for their murderous attacks using their great halberds.

Naggaroth Black Guard

Naggaroth Black Guard Master

Wounds

6

20

Move

5

5

Weapon Skill

5

5

Ballistic Skill

3+

3+

Strength

4

5

Toughness

3 (5)

3 (5)

Armour

2

2

Initiative

7

7

Attacks

1

2

Damage

1D6

2D6

Gold

150

500

ENEMY'S WS

1

2

3

4

5

6

7

8

9

10

Naggaroth Black Guard

2

2

3

3

4

4

4

4

4

4

Naggaroth Black Guard Master

2

2

3

3

4

4

4

4

4

4

Naggaroth Black Guard

Armed with Halberds (Fight in Ranks); Hate Elves.

Naggaroth Black Guard Master

Armed with Halberds (Fight in Ranks); Hate Elves


HAR GANETH EXECUTIONERS

Executioners are guardians of the city of Har Ganeth. They are expert axemen whose axes are always ready to spill blood. They enjoy hearing the groans and screams of victims as their axes cleave into their bodies.

Har Ganeth Executioner

Har Ganeth Executioner

Wounds

6

18

Move

5

5

Weapon Skill

5

5

Ballistic Skill

3+

3+

Strength

4

5

Toughness

3 (4)

3 (4)

Armour

1

1

Initiative

6

6

Attacks

1

2

Damage

1D6

2D6

Gold

170

520

ENEMY'S WS

1

2

3

4

5

6

7

8

9

10

Har Ganeth Executioner

2

2

3

3

4

4

4

4

4

4

Har Ganeth Draich-master

2

2

3

3

4

4

4

4

4

4

Har Ganeth Executioner

Hate Elves; Expert Axemen.

Har Ganeth Draich-master

Hate Elves; Expert Axemen.

Expert Axemen

The Executioners of Har Ganeth are expert axemen and therefore can ignore the first miss each turn when rolling To Hit with their axes and roll again, although they must keep the second roll.


DARK ELF KNIGHTS

Dark Elf Knights have been specially trained to ride the deadly Cold Ones. Only a few can take up the arms of a Dark Elf Knight, for the Cold Ones attack anyone that comes near.

Dark Elf Knight

Dark Elf Dread Knight

Cold One

Wounds

8

20

30

Move

5

5

8

Weapon Skill

5

5

3

Ballistic Skill

3+

3+

-

Strength

3

3

4

Toughness

3 (5)

3 (5)

4

Armour

2<