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ORCS & GOBLINS

Orcs, Goblins and their smaller cousins, Snotlings, are all greenskins. They are ferocious raiders and relentless warriors, and their constant attacks threaten to engulf the human lands of the Old World. All Orcs live to wage war, and it is this that makes them so dangerous. Yet this love of combat is also their greatest weakness, as it means they expend much of their energy fighting each other. Goblins are smarter than Orcs but nowhere near as warlike. They are cunning rather than strong, and rely a great deal on their Orc cousins when it comes to the serious business of fighting.


SNOTLING

Snotlings are the smallest of the green-skinned races. They are not very intelligent and behave very much like extremely enthusiastic and uncontrollable puppies. They can fetch and carry for other Goblin or Orc races, and do other rather limited tasks, but they are little use for any real work.

Snotling

Wounds

1

Move

4

Weapon Skill

1

Ballistic Skill

-

Strength

1

Toughness

1

Armour

-

Initiative

1

Attacks

1

Damage

1D6

Gold

10

ENEMY'S WS

1

2

3

4

5

6

7

8

9

10

Snotling

4

4

5

6

6

6

6

6

6

6

Snotling

Ambush, Magic A; Gang Up.


GOBLINS

Goblins vary in size although they are typically smaller than Orcs and usually smaller than a man. Goblins have quick, nimble fingers and small darting eyes and their teeth are tiny and very pointy. Goblins look rather thin and scrawny with gangly arms and have high pitched voices.

Goblin

Goblin Boss

Goblin Big Boss

Goblin War Boss

Wounds

2

6

12

20

Move

4

4

4

4

Weapon Skill

2

3

4

5

Ballistic Skill

5+

3+

2+

1+

Strength

3

4

4

4

Toughness

3

3 (5)

4 (6)

4 (7)

Armour

-

2

2

3

Initiative

2

3

4

5

Attacks

1

2

3

4

Damage

1D6

1D6

1D6

1D6

Gold

20

150

330

500

ENEMY'S WS

1

2

3

4

5

6

7

8

9

10

Goblin

3

4

4

4

5

5

6

6

6

6

Goblin Boss

2

3

4

4

4

4

5

5

5

6

Goblin Big Boss

2

3

3

4

4

4

4

4

5

5

Goblin War Boss

2

2

3

3

4

4

4

4

4

4

Goblin

Armed with [1-2] Bows (Str 1), [3-4] Spears (Fight in Ranks) or [5-6] Swords.

Goblin Boss

Magic Weapon.

Goblin Big Boss

Magic Resistance 6+ (Ring); Magic Weapon.

Goblin War Boss

Magic Item; Magic Resistance 5+ (Ring); Magic Weapon.


GOBLIN DOOM DIVER

Ever seeking new ways to kill their enemies, the Goblins have manufactured a devious weapon. A Goblin wears a set of wings that have been constructed for him out of animal hide, and a small helmet with a large pointy spike on top. He then launches himself from a small catapult and hopes he strikes his target. Of course, this means the probable death of the Goblin, but they don’t seem to mind.

Goblin Doom Diver

Wounds

2

Move

4

Weapon Skill

2

Ballistic Skill

5+

Strength

3

Toughness

3

Armour

-

Initiative

2

Attacks

1

Damage

1D6

Gold

60

ENEMY'S WS

1

2

3

4

5

6

7

8

9

10

Goblin Doom Diver

3

4

4

4

5

5

6

6

6

6

Goblin Doom Diver

Ambush, Magic A; Doom Diver Catapult.

Doom Diver Catapult

Treat the Goblin Doom Diver as a missile troop. A Goblin launches himself at the Warriors with the Doom Diver Catapult. Because the chance of striking his intended target is so remote, instead of rolling to hit as normal the Goblin rolls 1D6 on the following table:

1-2 Miss

The Goblin sails way over the heads of all the Warriors and lands with a splat miles away. Obviously he takes no part in this combat - remove the model from the board. The Warriors receive no Gold or Treasure Cards for the Goblin Doom Diver.

3-4 Destroyed

The Goblin stretches the rubber catapult too far and it breaks in two. Remove the Goblin Doom Diver model from the game and replace it with a normal Goblin model.

5 Hit

Before the Warrior has time to move out of the way, the Goblin Doom Diver strikes him on the top of the head, knocking him Prone. The Warrior takes 1D6 + 5 Wounds damage, but with no modifiers for Armour unless the Warrior is wearing a helmet. After resolving the damage, remove the Goblin Doom Diver model from the table and replace it with a normal Goblin model adjacent to the Warrior.

6 Bounce

The Goblin hits the intended target and bounces up again. Resolve damage against the Warrior as in result 5 above and then choose another random Warrior. Roll on this table again to determine what the Goblin Doom Diver does, treating a 3 or 4as a miss. The same Warrior can be struck multiple times.


GOBLIN SHAMANS

Goblin Shamans practice a crude form of Orcish magic, drawing on the power of the Waaagh! generated by other Goblins around them.

Goblin Shaman

Goblin Shaman Champion

Master Goblin Shaman

Goblin Shaman Lord

Wounds

3

14

23

35

Move

4

4

4

4

Weapon Skill

2

2

2

2

Ballistic Skill

4+

4+

4+

4+

Strength

3

4

4

4

Toughness

4

4

4

4

Armour

-

-

-

-

Initiative

3

3

4

5

Attacks

1

1

2

3

Damage

1D6

1D6

1D6

2D6

Gold

280

840

1600

2550

ENEMY'S WS

1

2

3

4

5

6

7

8

9

10

Goblin Shaman

3

4

4

4

5

5

6

6

6

6

Goblin Shaman Champion

3

4

4

4

5

5

6

6

6

6

Master Goblin Shaman

3

4

4

4

5

5

6

6

6

6

Goblin Shaman Lord

3

4

4

4

5

5

6

6

6

6

Goblin Shaman

Magic Resistance 5+ (Ring); Orc & Goblin Magic 1.

Goblin Shaman Champion

Magic Resistance 5+ (Ring); Magic Weapon; Orc & Goblin Magic 2.

Master Goblin Shaman

Magic Dispel 5+; Magic Item; Magic Resistance 4+ (Ring); Magic Weapon; Orc & Goblin Magic 3.

Goblin Shaman Lord

Magic Dispel 4+; Magic Item x 2; Magic Resistance 4+ (Ring); Magic Weapon; Orc & Goblin Magic 4.


FOREST GOBLINS

Forest Goblins are more primitive than their Goblin cousins, and dress themselves with feathers and war paint. They are expert in riding spiders which they have especially bred for battle.

Forest Goblin

Forest Goblin Boss

Forest Goblin Big Boss

Forest Goblin War Boss

Wounds

2

5

10

20

Move

4

4

4

4

Weapon Skill

2

3

4

5

Ballistic Skill

5+

3+

2+

1+

Strength

3

4

4

4

Toughness

3

3

4

4

Armour

-

-

-

-

Initiative

2

3

4

5

Attacks

1

2

3

4

Damage

1D6

1D6

1D6

1D6

Gold

20

150

330

500

ENEMY'S WS

1

2

3

4

5

6

7

8

9

10

Forest Goblin

3

4

4

4

5

5

6

6

6

6

Forest Goblin Boss

2

3

4

4

4

4

5

5

5

6

Forest Goblin Big Boss

2

3

3

4

4

4

4

4

5

5

Forest Goblin War Boss

2

2

3

3

4

4

4

4

4

4

Forest Goblin

Armed with [1-2] Bows (Str 1), [3-4] Spears (Fight in Ranks) or [5-6] Swords; Tattoos 6+.

Forest Goblin Boss

Magic Weapon; Tattoos 6+.

Forest Goblin Big Boss

Magic Resistance 6+ (Ring); Magic Weapon; Tattoos 5+.

Forest Goblin War Boss

Magic Item; Magic Resistance 5+ (Ring); Magic Weapon; Tattoos 5+.


FOREST GOBLIN SHAMANS

Forest Goblin Shamans keep small poisonous spiders in their mouths. These bite the Shaman on the tongue so that his body is constantly flooded with an intoxicating poison. This drives the Shaman mad, but also stimulates the part of the brain which controls magic.

Forest Goblin Shaman

Forest Goblin Shaman Champion

Master Forest Goblin Shaman

Forest Goblin Shaman Lord

Wounds

3

12

20

31

Move

4

4

4

4

Weapon Skill

2

2

2

2

Ballistic Skill

4+

4+

4+

4+

Strength

3

4

4

4

Toughness

4

4

4

4

Armour

-

-

-

-

Initiative

3

3

4

5

Attacks

1

1

2

3

Damage

1D6

1D6

1D6

2D6

Gold

280

840

1600

2550

ENEMY'S WS

1

2

3

4

5

6

7

8

9

10

Forest Goblin Shaman

3

4

4

4

5

5

6

6

6

6

Forest Goblin Shaman Champion

3

4

4

4

5

5

6

6

6

6

Master Forest Goblin Shaman

3

4

4

4

5

5

6

6

6

6

Forest Goblin Shaman Lord

3

4

4

4

5

5

6

6

6

6

Forest Goblin Shaman

Orc & Goblin Magic 1; Tattoos 5+.

Forest Goblin Shaman Champion

Magic Weapon; Orc & Goblin Magic 2; Tattoos 5+.

Master Forest Goblin Shaman

Magic Dispel 5+; Magic Item; Magic Weapon; Orc & Goblin Magic 3; Tattoos 4+.

Forest Goblin Shaman Lord

Magic Dispel 4+; Magic Item x 2; Magic Weapon; Orc & Goblin Magic 4; Tattoos 4+.


GREAT SPIDER

Forest Goblins have bred enormous Spiders especially for riding. These spiders are known as Great Spiders. They are larger than Giant Spiders, but much smaller than a Gigantic Spider.

Great Spider

Wounds

10

Move

7

Weapon Skill

3

Ballistic Skill

-

Strength

2

Toughness

3

Armour

-

Initiative

1

Attacks

1

Damage

Special

Gold

40

ENEMY'S WS

1

2

3

4

5

6

7

8

9

10

Great Spider

2

3

4

4

4

4

5

5

5

6

Great Spider

Web 1D3+1.

Great Spiders can be ridden by any Forest Goblins and Forest Goblin Shamans.

Great Spiders will always be encountered with a rider.


NIGHT GOBLINS

Night Goblins have adapted to life underground where they survive on fungi, Cave Squigs, beetles and bits of each other. They live underneath the mountains of the Old World in cool, dark caverns and tunnels.

Night Goblin

Night Goblin Boss

Night Goblin Big Boss

Night Goblin War Boss

Wounds

2

5

10

18

Move

4

4

4

4

Weapon Skill

2

3

4

5

Ballistic Skill

5+

3+

2+

1+

Strength

3

4

4

4

Toughness

3

3 (5)

4 (6)

4 (7)

Armour

-

2

2

3

Initiative

2

3

4

5

Attacks

1

2

3

4

Damage

1D6

1D6

1D6

1D6

Gold

20

150

330

500

ENEMY'S WS

1

2

3

4

5

6

7

8

9

10

Night Goblin

3

4

4

4

5

5

6

6

6

6

Night Goblin Boss

2

3

4

4

4

4

5

5

5

6

Night Goblin Big Boss

2

3

3

4

4

4

4

4

5

5

Night Goblin War Boss

2

2

3

3

4

4

4

4

4

4

Night Goblin

Armed with [1-2] Bows (Str 1), [3-4] Spears (Fight in Ranks) or [5-6] Swords.

Night Goblin Boss

Magic Weapon.

Night Goblin Big Boss

Magic Resistance 6+ (Ring); Magic Weapon.

Night Goblin War Boss

Magic Item; Magic Resistance 5+ (Ring); Magic Weapon.


NIGHT GOBLIN SQUIG HUNTERS

The Goblins that live in the caves and tunnels under the Worlds Edge Mountains hunt the wild Squigs that also live there. When trained (and even if they're not!) the Squigs are used as guard dogs or herded into battle.

Night Goblin Squig Hunter

Trained Cave Squig

Wounds

2

3

Move

4

6

Weapon Skill

2

4

Ballistic Skill

5+

-

Strength

3

5

Toughness